Action Pistol                        

 

Shoots are held every 3rd Saturday of the month.

Registration ends at 8:30, safety briefing at 8:30, match starts after the safety briefing.  You must be present for the safety briefing to shoot.  Be sure to check the calendar for any last minute changes.

 
We usually shoot 5 stages. Bring your favorite pistol or revolver and join us for some fun. Everyone is welcome and we promise you will have a safe and fun time on the pistol range. 

 

If you never have shot this type of competition, come on out. We will make sure you have a safe and fun time.

 

Eye/ear protection and a hat with forward facing brim is required for all shooters and spectators, as well as appropriate footwear.

Match fees are $10.00 for Members and $20.00 for Non-Members.      

Equipment:

Semi-auto pistol, revolver, or pistol caliber carbine, in any centerfire caliber deemed acceptable for use on steel targets. 

 

Shooters will be divided into divisions based on the gun used:

bullet

10-round capacity

bullet

8-round capacity

bullet

Revolver

bullet

Optic (scope,dot or laser, limited to 10-round capacity)

bullet

Unlimited (optic or not, capacity not limited)

bullet

PCC (pistol caliber carbine)

Shooters may only compete in one division with one gun for one score.  Exceptions may be granted by the match director in special circumstances.

Additional divisions may be created for special circumstances at the discretion of the match director.

Power factor is used, on the honor system.  Power factor is determined by multiplying bullet weight in grains times velocity, with the result then divided by 1000.  A result of 165 or higher puts the shooter in Major power factor, anything less is Minor power factor.  PCC class is always scored as Minor.  Power factor affects scoring on the targets.  In major, target hits of A/B/C/D are scored 5/4/4/2, while minor is scored 5/3/3/1.

Scoring is USPSA scored using Practiscore, with results posted on the NTSA web page after the match. 

No-shoots are scored as a penalty for each hit on a no-shoot (if you shoot the same no-shoot 3 times, you incur 3 no-shoot penalties.  A bullet that cuts the perforation on the edge of a no-shoot but also strikes the scoring area of a shoot target is scored for both the no-shoot hit as well as the shoot target hit.

Pass-through hits do not count in situations where two (or more) targets are touching each other.  If targets are separated by a gap, all holes in all targets are scored.

Hip holster (no small of the back, shoulder holsters or fanny packs).  The holster should hold the gun with the barrel facing downwards, and the trigger guard should be covered by the holster.  Skeletal race holsters are acceptable providing they have locking retention engaged while not running a stage.

Three magazines or speed-loaders (minimum, more is always better, you will want to be able to carry at least 25 rounds of ammo and may be required to re-load up to two times).

Double magazine pouch, two single mag pouches, or three speed-loader holders.

100+ rounds of ammunition (each stage will require 25 rounds or less to complete, most stages are unlimited, fire as many rounds as you feel you need to).

Eye and ear protection, cap with forward facing brim.

NTSA Club Policy for Action Pistol Matches

The First and most important thing issue at any shooting event is an emphasis on safety

Cold Range Policy: A cold range is on in which all firearms are carried in an unloaded condition.  Unloaded not only means the chamber is empty, but no magazine is the firearm.  The same applies to revolvers.  The cylinder should not have anything in it.  The only time the firearm can be loaded is under the direct instruction of the Safety Officer. 

There are only two (2) occasions in which the shooter may handle their firearm.

1. On one of the active pistol ranges (not in use for the match).  These will generally be Pistol Bay 2, which will be open for casual shooters during the match.

2. Under the direct supervision of the Safety Officer.

Ammunition

Shooters may handle ammunition at any time.  This means magazines, speed loaders, and moon clips can be loaded on the match ranges as long as the firearm is not handled.